var maze
var mazeImg

function setup() {
  createCanvas(200, 200)

  maze = createSprite(100, 100)
  mazeImg = loadImage('https://surrogate.hackedu.us/i.imgur.com/7xDfW51.png')
  maze.addImage(mazeImg)
}

function draw() {
  background(255, 255, 255)
  drawSprites()

  if (maze.overlapPixel(mouseX, mouseY)) {
    maze.remove()
  }
}
